Full documentation to BUBBLEGUN Typed up by IGGY/HELLFIRE LOADING Simply switch on your Amiga and insert disc 1 in the internal floppy drive. The game will then load. The Game You play the part of a crocodile, and your objective is to find your way out of each level, eventually wining your freedom. The game contains 40 levels, and on completion of each level a password is obtained giving access to the next level. On each level, there is an exit gateway which is opened when you pick up the exit key. The exit key will normally be well hidden, and the main problem is finding it. Once you have the key you just need to walk to the exit to complete a level. However, there is a time limit within you must do this, and you also lose energy by coming into contact with the other creatures inhabiting the level - if you lose all your energy, or run out of time, you die and have to start the level again. In addition to the exit key, there are other objects that can be picked up. These are normally shown enclosed in a square, and as such can be easily recognised. Below are some of the objects to be found on level 1. E = EXTRA ENERGY -> = DOUBLE SPEED T = EXTRA TIME I = INVULNERABILITY There are also chests on the level, which can be opened (by simply walking over them) when you hold all three pieces of the key for that chest. This reveals the contents of the chest. The chest and key pieces are colour coded - to open the chest with the green lock requires you to be holding the three pieces of the green key. Note that you can only hold three objects at one time, and the three currently in your possession are shown at the top of the screen. It should also be noted that when you pick up the exit key, it disappears - you do not carry it around with you - and the words "exit open" are displayed at the top of the screen. When "exit open" is displayed, all you have to do is walk to the centre of the exit gate to finish the level. You will also find extra pellets for use in your gun - at the top right of the screen the number of pellets you have is shown. As long as you have some pellets, you can shoot bubbles at the other creatures - if you hit one, it becomes temporarily encased in a bubble, and you must then pop the bubble by jumping on it to kill the creature. Stand over the pellets and pull down to pick them up. Picking up pieces of fruit and gems (by walking over them) will give you points. Every time you collect 500 points you gain an extra 10 seconds of time. CONTROLS The game is controlled via a joystick as follows: push left/right :run left/right push up :jump pull down :pick up object (you must be standing over it) press fire :fire your bubble gun keyboard: P (pause on/off), Q (quit when paused). THE GRID At the top of the screen the following is shown, from left to right: Energy: when this runs out you die! Exit open/shut: indicates whether or not you have found the exit key. Score: Your score! Objects held: up to three objects in your possession Time: Time left Pellets: number of bubble gum pellets for your gun. SPECIAL FEATURES Some levels contain doorways that will let you pass through to another screen - these are normally indicated by a downward pointing arrow. To pass through, stand in the centre of the doorway and pull down on the joystick. You will also find pressure pads in the floor which activate barriers, location transporters (stand in them and pull down) and spaces across which you must build bridges (by collecting the bridge blocks and dropping them at the indicated spot). IGGY/HELLFIRE